Also available on PlayStation 3 and Xbox 360
Day 3 of Alien April, and I'm now 2/3 of the way through the Alien Breed trilogy. This is going to be short and without images since the gameplay and visuals are identical to the first game. Like the first game in the series, it took me about 5 hours of gameplay to finish this game, but also like the first game, it was 5 fantastic hours of unending alien slaughter.
The story picks up where the first game left off. This time the main objective of the game is to set the alien ship (you find out it's a human space station) to self-destruct. Yay explosions. As with the first game, the story is pretty straight forward, but - also like the first game (seeing a trend here?) - there is one aspect of the plot that kept me asking "Why?" and "How?" and wanting to know more. It's every bit the first game's equal, and if you've played the first one, you'll probably want more, so here it is.
The weapons are mostly the same. You still have your pistol with infinite ammo, your assault rifle that can carry up to 3200 rounds, your shotgun that can carry up to 128 shells, and your flamethrower that can carry up to 1800 units of fuel; but the first game's laser rifle and ion blaster have been replaced with the Hyper Blaster (minigun) and rocket launcher, respectively. Pro-tip - make sure you have the Hyper Blaster's damage upgraded and at least 1500 rounds (maximum of 2500) for the Hyper Blaster by the time you get to the end of level 3; it's hella useful for the boss.
All in all, it's the same deal as the first game - aliens, co-op, arcade shooters, and flamethrowers. If you like at least two of those four, play this game (but play the previous game first).
My Rating - 4 Neps
I'm Mr. Deck
And I like to play video games. I like to collect video games. I like to talk about video games, and I like to write about video games. During the day, I teach history at a high school in central North Carolina; during the night, I spend my spare time gaming. Then I write about it.