Also available for PlayStation 3, Xbox 360, Xbox One, and Windows
Let's start by saying that, in my opinion, Platinum has never made a bad game (at least of the ones I've played). Some have been "okay," but from my experience, nothing they've ever made has been actually bad. This is true of this game, as well. This game also, however, falls largely into that "okay" category.
The art style of the game is great, combining cel shading with a comic design for the characters rather than the awkward almost clay-looking models that some recent iterations of the turtles have used. The characters are fairly well defined with the four distinct personalities portrayed well. Michelangelo is perhaps a bit *too* obnoxiously pizza-obsessed to the point where the joke feels like beating a dead horse, but that's fairly true to his character, so that's more of a personal gripe.
The game's biggest flaw is its length; it took me less than 5 hours to beat all 9 levels. Now the unlockable/upgradable abilities, four difficulty levels, and online play may add some replay value, but generally speaking, the game feels too short. Normally I'm not one to complain about a game's being too short; I'd rather a game be really good and short than drag on and overstay its welcome. The problem is that this game is okay. If you're a big TMNT fan like I am, it may bump up to "pretty good," but generally speaking, it's just "okay." It plays a bit like a slowed down, lower budget Bayonetta (and, given that Platinum developed it, that shouldn't be a big surprise).
I'm not saying you should avoid this game at all, but I don't think I'd recommend it until you see it in the bargain bin.
My Rating - 3 Neps
I'm Mr. Deck
And I like to play video games. I like to collect video games. I like to talk about video games, and I like to write about video games. During the day, I teach history at a high school in central North Carolina; during the night, I spend my spare time gaming. Then I write about it.