Also available on PlayStation 4, PlayStation 5, Xbox One, Switch, and Windows
Modern Doom - both Doom 2016 and Doom Eternal - are about as good as fast-paced FPS gets. What The Ancient Gods DLC brings to Doom Eternal is basically a whole third modern Doom game as it's a roughly 10 hour experience when you put Part One and Part Two together.
Without getting into too much story stuff so as not to spoil it for anyone who cares about the story and hasn't played the DLC yet, the Doom Slayer basically sets out to kill Satan which will automatically destroy every demon outside of Hell. That's the basic premise. To do this, he has to find Satan's soul which has been conveniently turned into an easy-to-carry rock. Of course, nothing is ever as easy at it seems when it comes to the forces of Hell, but that gets a bit spoiler-y, so I'll just leave it at that.
Part One mostly feels like just more of Doom Eternal - which is fantastic - but Part Two really kicks things up a notch with some intense fights. If you loved the Marauder enemy, then you're in luck because they're heavily featured here. If you didn't love the Marauder enemy (like me; I hated them), then buckle up because they're heavily featured here. Fortunately, while the Marauder makes frequent appearances, there are countless other less frustrating enemies to rip and tear. Be ready and on your A game when you go into this, though; while I am admittedly terrible at most video games, I had this set on easy and still found it to be pretty challenging.
My only real complaint with the DLC (other than the fact that there are Marauders, and that's just because I'm bad at Doom) is that the final boss in Part Two felt rather anticlimactic. It's less that it was too easy per se - he heals himself whenever he damages you, so he's plenty frustrating until you get a feel for his attack patterns - but it just felt too formulaic to me. You're on a flat plane, and the entire battle just consists of dodge, dodge, attack, dodge, dodge, attack so on and so forth. There are no platforms or portals or obstacles or anything to try to use to get up behind him, and you can't just unload on him with the minigun willy-nilly. Figuring out his pattern and getting a feel for dodging his attacks also makes it a fairly simple affair that just starts to feel more time-consuming than anything else.
All things considered, I don't think Doom Eternal's The Ancient Gods DLC is perfect, but it's damn close. It's definitely peak Doom for the most part with only a few bits feeling more frustrating or disappointing than fun to me. The DLC feels like it wraps up most of the story set up in Doom 2016 and Doom Eternal pretty well, so I'll be curious to see if the next game finds a way to continue the story or if they go for an alternate universe or something. If you're a fan of Doom, then The Ancient Gods is a must no matter how much you may dislike Marauders, and if you like fighting the Marauders, then playing this is a no-brainer.
My Rating - 4 Neps
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