Also available on PlayStation Portable, PlayStation 3, 3DS, iOS, Android, and Windows
Edge is a random little indie game by Two Tribes that I bought on a whim when it was on sale on the Wii U eShop a few years ago, but I never really put a whole lot of time into it before - just a couple levels here, a couple levels there, so on and so forth. As I'm packing up most of my consoles to move, however, my Wii U is one of the few consoles that I still have hooked up, so I figured I'd put some time into this game.
The visual style of the game is extremely simplistic; you play as a a little cube and have to make your way through the levels and avoid increasingly difficult obstacles. There are, thankfully, checkpoints at various points throughout the levels, and they're pretty frequent, but even with that, the latter levels get really tricky. Honestly I don't even remember if there's much audio or music, so if there is, that probably means that it's pretty unimpressive.
The early levels of the game are extremely easy as you learn the basic mechanics of the game, but towards the end, your timing and precision has to be exact with zero room for error. Fortunately, the levels are varied enough and few enough in number - about 50 in total - that it never gets boring or stale. Frustrating? Absolutely. Not boring, though.
Edge is an extremely simple indie game both in gameplay and in presentation. That simplicity does not undermine the addictive puzzle game hiding underneath, however. It's a pretty cheap download on the Wii U eShop, and I can't imagine that it's expensive on other platforms, so if physics based puzzle platformers are your thing, give this one a shot. It's not amazing, but it's definitely a good time.
My Rating - 3 Neps
I'm a teacher.
And I like to play video games. I like to collect video games. I like to talk about video games, and I like to write about video games. During the day, I teach high school history; during the night, I spend my spare time gaming. Then I write about it.